Steamdeck debugging

My game demo apparently doesn’t work on Steamdeck. I’d like to get it working but don’t have a unit myself.

Would having one here be useful for trouble-shooting? How does one go about fixing Steamdeck issues?

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If you don’t have your own logging solution already, you could ship the player a debug bundle with the Write Log setting enabled in game.project, which will drop a log.txt next to the game executable that they can then send you. You could also try running a Linux distro in a VM (possibly SteamOS itself, but I hear that doesn’t always work).

I assume you’re talking about Chromacell, which only has a Windows build. Since there’s no Linux build, the Steam Deck has to run it through Proton which doesn’t work with Defold games at the moment.

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Doesn’t work for me either. It would be great to have Proton support in Defold!