Sprite getting cut off based on z axis

the file on this border sprite is getting cut off based on the z axis it has. when I change the z axis, the visible part changes. 1st image is what I see in the editor, 2nd is @ z = 0.1, 3rd is z = 0.5, and 4th is z = 0.9. anyone know what’s going on here?




Maybe the sprite is rotated slightly? That would explain the bottom part clipping out.

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oh shit tysm