pretty much what the title says, when i open the tilesource or the sprite atlas, i cant actually see the image that i’ve put on there, its just displaying a grey screen. The issue isn’t specific to any project as it happens with any project that i open, any help would be appreciated!
Could you please add more info? What OS are you using? What version of engine/editor? Is it happening only in Editor? Or in game? Maybe you can add a screenshot? Or a project with the problem?
im on a chromebook but im running it thru linux, on version 1.9.6. Everything shows up properly in-game but when i try and open it on the editor its just grey, cause im trying to add collisions to some tiles but i cant actually see the tiles. One of the programs that it happens on is the RPG map sample thats built into defold.
The glfw3 update only affects the runtime (which already works for the OP), not the editor.