Spine scene weird twist

Hello everyone, it’s me again with some spine issue)

I have a scene with Ostrich. In Spine it is looking fine

When I create spine scene in Defold i get this:

During the animation in game, mostly everything is fine, except the neck:

What can cause this?

I’m not sure. Double check that the scene doesn’t use any “new” Spine 3.x features not supported by our Spine runtime.

Are you using mesh deformation for the neck? I am not sure, but I think Defold doesn’t allow this… Just a guess.

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