Hi guys. I have a spine scene in gui. It features basic keyframe movement, but for some reason in Defold this basic animation has stutters. Look at the attached videos. First one is the full scene, second one is just bare bone with only few moving trees.
Link to videos
https://drive.google.com/drive/folders/1PqSpNqYdlXX5s8ilaK2OggQw5076vGLE?usp=sharing
What can cause this? In Spine Editor everything is fine
Good question, I don’t honestly know.
I didn’t really see any stutter on the boat itself, right? Only the trees?
Are the trees attached to child bones of the boat?
I guess it might be some floating point precision thing that somehow escalates into this behavior.
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Yep. Only trees. They moved independly from the boat. As a matter of fact, boat does not move)
Ok. I’m gonna try to experiment with values a bit.
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