So I’m working with sound now and am getting
A sound could not be played since the sound buffer is full (32)
so I want to tweak those params in game.project. Now I’m confused about what is what.
I raised Max Sound Buffers to 64 but still getting the 32 error message!
Can someone please explain what all these params stands for.
Max Sound Data
Max Sound Buffers
Max Sound Sources
Max Sound Instances