The title probably isn’t very clear, but this is my issue: I’m creating a 2D platformer-like game. I want it to be so that when I expand the window more of the scene is revealed. I’ve looked at various perspectives, but they all seem to have a set viewport size and scale it to fill the window. I’m currently using a camera node, if that makes any difference.
Any help would be welcome; I’m familiar with lua and to some degree defold, but I’ve never gotten into render scripts much.