Hi,
Before posting it as a feature request: Is there a way to have a table as GO property?
For example, i’d like, in the editor, to set all the light bulbs linked to a light switch. With more than a switch per bulb… etc… Just an example use case
I would imagine it working the same as, for example, how you set up dependencies in the game.project file (With a “+” button to add fields).
Am i missing something?
Thanks in advance,
K