(SOLVED) Table as GO Property

Hi,

Before posting it as a feature request: Is there a way to have a table as GO property?

For example, i’d like, in the editor, to set all the light bulbs linked to a light switch. With more than a switch per bulb… etc… Just an example use case :slight_smile:

I would imagine it working the same as, for example, how you set up dependencies in the game.project file (With a “+” button to add fields).

Am i missing something?

Thanks in advance,

K

1 Like

No, there is no way to use tables as properties at the moment.

1 Like

Thanks!

I’ll fill up a request then :slight_smile:

Cheers,

Kevin

2 Likes