[SOLVED] Spine > How to get slot coordinates at runtime?

Hi!

I’m using this Spine character:
(edit : sorry the audio is pretty loud :grimacing: just realized that)

and I’d like to make the projectile appear at the right position:
image

Is there a way to get the slot coordinates at runtime?

If not, is there another method to achieve my objective?

I think you can use spine.get_go() to get the game object for that bone:

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I don’t know if the Spine api support it, but if it does, it should be easy to add support for it.

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It works like a charm! :slight_smile: Thank you

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