[SOLVED] Registering objects being clicked and dragged using Defold Input library as nil

There is an example of how to use a camera and cursor at the same time in the Defold-Input project. Here (using the Orthographic camera solution, but the same thing can be done with RenderCam):

It is also mentioned in the documentation here: https://github.com/britzl/defold-input/blob/master/in/cursor.md#input-handling