[SOLVED] Position anchor for game objects

Hello, I am trying to use defold-kinematic-walker. In the “advanced start” section there is an instruction “The position anchor must be on the floor“. Please, help me to find this property, I only know GUI and atlas anchors.
I opened the walker collection from example project, and all objects there are with position anchor at the bottom. I would like to get the same result in my game objects.

I found out, the position of the collision form was changed, so it looked like shifted position anchor.

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