Hi,
I’m actually developing a small game for a smart screen with Windows OS.
We are testing the game with a mouse, but the mouse is not working :
- First, when I activate Fullscreen mode in game.project, the mouse is not detected.
- I used DefOS to fix the issue, but it still has problem. The mouse doesn’t work on certain parts of the screen / we can’t click on certain game objects. I don’t know what is causing this.
Edit : it appears that the issue is showing when the window changes size (fullscreen or maximized)
Is there a simple way to handle the mouse in fullscreen mode on Windows? Thank you in advance for your help.