Hi!
I am trying to include some license files with Windows bundles. I understand that these files are supposed to be included as is on the file system. However, when I issue a build command, I see no trace of the files in the bundle folder. What I did is simply add my folder “/assets/common” in the “Bundle Resources” setting in game.project. Is there another setting I must activate? Perhaps I removed something in my manifest that prevents the bundled resources from being included?
Thanks!