(SOLVED) Bullet Trail

Hello, i’m developing a top down shooter game for my school project. I have a question about what is the proper way to make a bullet trail ?
What i want to make is like this :
Test

The blue color is the trail i want to make. What i tried so far is create it using particle fx but the result is not what i expect. The trail doesn’t look solid, it look like this :
test%202

Is there any proper way to fix that or maybe any proper way to create solid bullet trail ?

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Particlefx should work for this. You may need to increase the spawn rate of the particles or make your little blue block a bit wider.

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Thank you very much for helping me!
It now looks solid and good. What i did is only to make the little blue block wider.

Really thanks.

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If you set a negative inherit velocity you can make the particles even shoot away from the direction the bullet is moving.

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@Pkeod Thank you very much. That’s good suggestion anyway for making a rocket smoke particle in my case and i will create that. Really thanks.

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