Hi, complete noob here! I searched around and I cant seem to find a simple tutorial on basic collision.
I am working with the Astronaut tutorial, and I decided I wanted to just make walls so that he couldn’t walk off the screen.
I created a Kinematic box for him, and drew four static objects on the walls. Like a noob I guess I just expected that to work.
I
I played around with it and got some funny reactions (like making the map Dynamic so he pushed the level around.
But I guess I’m going to need to script what happens when the things collide. I am completely new to LUA , so
I was imagining where I would put it in the code and had a question?
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if the astronaut is walking left (-x) and he bumps into the wall, do I need to set his -x velocity to 0? How can i get the expected behavior of the “left” animation still playing without him moving?
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can anyone point me to a simple script that handles a collision between a static and kinematic body?
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If i keep at this, then someday I will be able to do this myself, right? I feel like a baby lol
Thanks to any kind souls who read this