I look into this tutorial and notes that what on mobile the quality of the resulting image is much worse than on desktop.
How it looks on iPhone5s:
On desktop, the image quality is identical to original shadertoy example.
I also used the same shader with Apple SpriteKit on iphone (in OpenGL mode) and get the good result identical to shadertoy.
Does author of that tutorial tried to run it on mobile? What was the result he get?
How to get good quality on mobile?