Setting an animation to a non-whole FPS?

Hi, does anyone know how to set the FPS of an atlas animation to have an FPS that isn’t a whole number? Whenever I try to, Defold immediately round to the nearest whole.

It is not possible to set FPS to anything other than integer values.

If you want custom frame timing you’d have to script in yourself and change the sprite with sprite.play_flipbookat the appropriate intervals