Setting an animation to a non-whole FPS?

Hi, does anyone know how to set the FPS of an atlas animation to have an FPS that isn’t a whole number? Whenever I try to, Defold immediately round to the nearest whole.
Screen Shot 2024-08-14 at 6.57.21 PM

It is not possible to set FPS to anything other than integer values.

If you want custom frame timing you’d have to script in yourself and change the sprite with sprite.play_flipbookat the appropriate intervals