I have a custom render pipeline and want all sprites and tilemaps to use my own custom materials. It’d be nice if in the game.project file I could specify which materials to use when creating new assets, so for example whenever I create a new sprite component it is automatically using my material rather than builtins/materials/sprite.material.
It could even go for every aspect regarding built-in, such as default particle image. If it comes to game.project soon it will be necessary to have such a basic feature as an ability to search through it and it would be very nice!
+1 for this!