Hello,
I am creating a game that involves an isometric tilemap and would like the player to be able to use a mouse to select individual tiles. Currently, I am using a transformation matrix similar to this one. However I have run into a problem as my tiles have a variable height. To illustrate this issue, I have created the following image (current tile boundaries are marked with the red grid).
Is there a way around it?
Cheers,
Tomires