Scale sprite inside game object (SOLVED)

I have a bunch of game objects that contain a sprite and collision objects matching the sprite. I spawn these game objects with respective factories. They will only ever be shown at 0.25 zoom.

Is there a way to use a 25% resolution sprite, and scale it up in the game somehow? This would allow me to cut back the file size of these sprites a lot.

Edit: Yes, sprites can be scaled! :man_facepalming: https://www.defold.com/ref/sprite/#scale (you can’t seem to scale them in the IDE, hence the confusion)

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