The tilemap.set_tile() API allows for tile rotations and flips, but is it possible to rotate and flip in the tilemap component editor?
I see the rotate90
label in the tilemap file:
cell {
x: 0
y: 0
tile: 0
h_flip: 0
v_flip: 0
rotate90: 0
}
I tried manually changing the value to 1
which worked, but didn’t see any difference with other values.