I wam about to finish my game and will build it. Now I have tons of questions in my head. I am making a game for mobile and when I run my project on windows, it isn’t scaled correctly. For example,
Does it fix it automatically? Do I have to do something? For each phone will it look like the one on the left?
AGulev
January 29, 2024, 4:12pm
2
It seems like you need to change projection:
msg.post("@render:", "use_fixed_fit_projection", { near = -1, far = 1 })
More info is available here: The render pipeline in Defold
but it is on windows, not corretc physical size of the phone
AGulev
January 29, 2024, 4:22pm
4
You can just change size of the window and check how it will be with different screens size ratio:
Also, you can resize your window from code to test it:
msg.post("@render:", "resize", { width = 853, height = 480 })
Or from the editor
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