The current getting started tutorial does NOT hit the spot.
We need to know how to do the basics on the platform not to understand some guys sideways scroller. Anyone for more merlot?
Anyway now that I have got your attention this is what is required in a tutorial:
- The basic dev environment (1st episode of sideways).
2 Explain whether this platform is either procedural or event programmed.
How to initialize the app, what are the code entry point(s), main event loops, the disposal/termination mechanisms. - Then provide an example of a simple game consisting of single sprite that one can move (left, right, up, down) via touch. Must cover how to add scripts.
- Then how to move the sprite around the screen programmatically.
eg x, y to x2, y2, etc. - Next show how to display text or a score board on the screen.
6 Then show how to play sounds and background music. - Finally show how an event either human (touch) or progammatic can trigger/message to another object such as a score board, or popup text, etc.
Later tutorials can worry about data storage, menus, animation, etc.
regards,
Duncan