I am trying to use liveupdate to load atlas with icons.
But i get this erorr.
It is because i already use this atlas in game?
go.property("atlas_empty", resource.atlas("/assets/images/icons/skins/skins_empty.atlas"))
go.property("atlas", resource.atlas("/assets/images/icons/skins/skins.atlas"))
function init(self)
print(self.atlas_empty)
print(self.atlas)
pprint(resource.get_atlas(self.atlas_empty).animations)
pprint(resource.get_atlas(self.atlas).animations)
print("replace skins atlas")
resource.set_atlas(self.atlas_empty, resource.get_atlas(self.atlas))
pprint(resource.get_atlas(self.atlas_empty).animations)
end
Logs
DEBUG:SCRIPT: [INFO 16:58:16] none: liveupdate_atlases.script:5: hash: [/assets/images/icons/skins/skins_empty.a.texturesetc]
DEBUG:SCRIPT: [INFO 16:58:16] none: liveupdate_atlases.script:6: hash: [/assets/images/icons/skins/skins.a.texturesetc]
DEBUG:SCRIPT:
{ --[[000002B877B72140]]
1 = { --[[000002B877B72190]]
flip_vertical = false,
width = 64,
id = "unknown",
height = 84,
fps = 30,
playback = 0,
frame_start = 1,
frame_end = 2,
flip_horizontal = false
}
}
DEBUG:SCRIPT:
{ --[[000002B877B72850]]
1 = { --[[000002B877B728A0]]
flip_vertical = false,
width = 61,
id = "char_beard_man",
height = 120,
fps = 30,
playback = 0,
frame_start = 1,
frame_end = 2,
flip_horizontal = false
},
2 = { --[[000002B877B72920]]
flip_vertical = false,
width = 61,
id = "char_boxer",
height = 120,
fps = 30,
playback = 0,
frame_start = 2,
frame_end = 3,
flip_horizontal = false
},
3 = { --[[000002B877B729A0]]
flip_vertical = false,
width = 61,
id = "char_boxer_girl",
height = 120,
fps = 30,
playback = 0,
frame_start = 3,
frame_end = 4,
flip_horizontal = false
},
4 = { --[[000002B877B72C60]]
flip_vertical = false,
width = 61,
id = "char_cookie",
height = 120,
fps = 30,
playback = 0,
frame_start = 4,
frame_end = 5,
flip_horizontal = false
},
5 = { --[[000002B877B72E90]]
flip_vertical = false,
width = 61,
id = "char_cool_guy",
height = 120,
fps = 30,
playback = 0,
frame_start = 5,
frame_end = 6,
flip_horizontal = false
},
6 = { --[[000002B877B72A20]]
flip_vertical = false,
width = 61,
id = "char_cyborg",
height = 120,
fps = 30,
playback = 0,
frame_start = 6,
frame_end = 7,
flip_horizontal = false
},
7 = { --[[000002B877B730F0]]
flip_vertical = false,
width = 61,
id = "char_dark_soldier",
height = 120,
fps = 30,
playback = 0,
frame_start = 7,
frame_end = 8,
flip_horizontal = false
},
8 = { --[[000002B877B734E0]]
flip_vertical = false,
width = 61,
id = "char_eagle",
height = 120,
fps = 30,
playback = 0,
frame_start = 8,
frame_end = 9,
flip_horizontal = false
},
9 = { --[[000002B877B73530]]
flip_vertical = false,
width = 61,
id = "char_executener",
height = 120,
fps = 30,
playback = 0,
frame_start = 9,
frame_end = 10,
flip_horizontal = false
},
10 = { --[[000002B877B72F10]]
flip_vertical = false,
width = 61,
id = "char_general",
height = 120,
fps = 30,
playback = 0,
frame_start = 10,
frame_end = 11,
flip_horizontal = false
},
11 = { --[[000002B877B73B30]]
flip_vertical = false,
width = 61,
id = "char_human_1",
height = 120,
fps = 30,
playback = 0,
frame_start = 11,
frame_end = 12,
flip_horizontal = false
},
12 = { --[[000002B877B73BB0]]
flip_vertical = false,
width = 61,
id = "char_kori",
height = 120,
fps = 30,
playback = 0,
frame_start = 12,
frame_end = 13,
flip_horizontal = false
},
13 = { --[[000002B877B73DC0]]
flip_vertical = false,
width = 61,
id = "char_layer",
height = 120,
fps = 30,
playback = 0,
frame_start = 13,
frame_end = 14,
flip_horizontal = false
},
14 = { --[[000002B877B73FF0]]
flip_vertical = false,
width = 61,
id = "char_mecha",
height = 120,
fps = 30,
playback = 0,
frame_start = 14,
frame_end = 15,
flip_horizontal = false
},
15 = { --[[000002B877B74070]]
flip_vertical = false,
width = 61,
id = "char_metalmecha",
height = 120,
fps = 30,
playback = 0,
frame_start = 15,
frame_end = 16,
flip_horizontal = false
},
16 = { --[[000002B877B74410]]
flip_vertical = false,
width = 61,
id = "char_ninja",
height = 120,
fps = 30,
playback = 0,
frame_start = 16,
frame_end = 17,
flip_horizontal = false
},
17 = { --[[000002B877B74640]]
flip_vertical = false,
width = 61,
id = "char_policeman",
height = 120,
fps = 30,
playback = 0,
frame_start = 17,
frame_end = 18,
flip_horizontal = false
},
18 = { --[[000002B877B746C0]]
flip_vertical = false,
width = 61,
id = "...
[Output truncated]
DEBUG:SCRIPT: [INFO 16:58:16] none: liveupdate_atlases.script:9: replace skins atlas
DEBUG:SCRIPT:
{ --[[000002B8780A9210]]
1 = { --[[000002B8780A9260]]
flip_vertical = false,
width = 61,
id = "char_beard_man",
height = 120,
fps = 30,
playback = 0,
frame_start = 1,
frame_end = 2,
flip_horizontal = false
},
2 = { --[[000002B8780A92B0]]
flip_vertical = false,
width = 61,
id = "char_boxer",
height = 120,
fps = 30,
playback = 0,
frame_start = 2,
frame_end = 3,
flip_horizontal = false
},
3 = { --[[000002B8780A9300]]
flip_vertical = false,
width = 61,
id = "char_boxer_girl",
height = 120,
fps = 30,
playback = 0,
frame_start = 3,
frame_end = 4,
flip_horizontal = false
},
4 = { --[[000002B8780A9350]]
flip_vertical = false,
width = 61,
id = "char_cookie",
height = 120,
fps = 30,
playback = 0,
frame_start = 4,
frame_end = 5,
flip_horizontal = false
},
5 = { --[[000002B8780A93A0]]
flip_vertical = false,
width = 61,
id = "char_cool_guy",
height = 120,
fps = 30,
playback = 0,
frame_start = 5,
frame_end = 6,
flip_horizontal = false
},
6 = { --[[000002B8780A95D0]]
flip_vertical = false,
width = 61,
id = "char_cyborg",
height = 120,
fps = 30,
playback = 0,
frame_start = 6,
frame_end = 7,
flip_horizontal = false
},
7 = { --[[000002B8780A9970]]
flip_vertical = false,
width = 61,
id = "char_dark_soldier",
height = 120,
fps = 30,
playback = 0,
frame_start = 7,
frame_end = 8,
flip_horizontal = false
},
8 = { --[[000002B8780A99C0]]
flip_vertical = false,
width = 61,
id = "char_eagle",
height = 120,
fps = 30,
playback = 0,
frame_start = 8,
frame_end = 9,
flip_horizontal = false
},
9 = { --[[000002B8780A9D60]]
flip_vertical = false,
width = 61,
id = "char_executener",
height = 120,
fps = 30,
playback = 0,
frame_start = 9,
frame_end = 10,
flip_horizontal = false
},
10 = { --[[000002B8780A9580]]
flip_vertical = false,
width = 61,
id = "char_general",
height = 120,
fps = 30,
playback = 0,
frame_start = 10,
frame_end = 11,
flip_horizontal = false
},
11 = { --[[000002B8780A9DB0]]
flip_vertical = false,
width = 61,
id = "char_human_1",
height = 120,
fps = 30,
playback = 0,
frame_start = 11,
frame_end = 12,
flip_horizontal = false
},
12 = { --[[000002B8780AA540]]
flip_vertical = false,
width = 61,
id = "char_kori",
height = 120,
fps = 30,
playback = 0,
frame_start = 12,
frame_end = 13,
flip_horizontal = false
},
13 = { --[[000002B8780AA590]]
flip_vertical = false,
width = 61,
id = "char_layer",
height = 120,
fps = 30,
playback = 0,
frame_start = 13,
frame_end = 14,
flip_horizontal = false
},
14 = { --[[000002B8780AA7A0]]
flip_vertical = false,
width = 61,
id = "char_mecha",
height = 120,
fps = 30,
playback = 0,
frame_start = 14,
frame_end = 15,
flip_horizontal = false
},
15 = { --[[000002B8780AA7F0]]
flip_vertical = false,
width = 61,
id = "char_metalmecha",
height = 120,
fps = 30,
playback = 0,
frame_start = 15,
frame_end = 16,
flip_horizontal = false
},
16 = { --[[000002B8780AAB90]]
flip_vertical = false,
width = 61,
id = "char_ninja",
height = 120,
fps = 30,
playback = 0,
frame_start = 16,
frame_end = 17,
flip_horizontal = false
},
17 = { --[[000002B8780AABE0]]
flip_vertical = false,
width = 61,
id = "char_policeman",
height = 120,
fps = 30,
playback = 0,
frame_start = 17,
frame_end = 18,
flip_horizontal = false
},
18 = { --[[000002B8780AAF80]]
flip_vertical = false,
width = 61,
id = "...
[Output truncated]
ERROR
Assertion failed: i < m_Capacity, file D:\a\defold\defold\tmp\dynamo_home\include\dlib/opaque_handle_container.h, line 244
INFO:CRASH: Successfully wrote Crashdump to file: C:\Users\user\AppData\Roaming\Defold/_crash
ERROR:CRASH: CALL STACK:
ERROR:CRASH: 0 0x7FF77C494660 dmCrash::GenerateCallstack D:\a\defold\defold\engine\crash\src\backtrace_win32.cpp:144
ERROR:CRASH: 1 0x7FF77C7CD810 raise /tmp/job2786423018271048004/minkernel/crts/ucrt/src/appcrt/misc/signal.cpp:547
ERROR:CRASH: 2 0x7FF77C7BDB68 abort /tmp/job2786423018271048004/minkernel/crts/ucrt/src/appcrt/startup/abort.cpp:71
ERROR:CRASH: 3 0x7FF77C7BCE4C common_assert_to_stderr<wchar_t> /tmp/job2786423018271048004/minkernel/crts/ucrt/src/appcrt/startup/assert.cpp:186
ERROR:CRASH: 4 0x7FF77C7BC964 _wassert /tmp/job2786423018271048004/minkernel/crts/ucrt/src/appcrt/startup/assert.cpp:443
ERROR:CRASH: 5 0x7FF77C44FAA0 dmOpaqueHandleContainer<unsigned __int64>::Get D:\a\defold\defold\tmp\dynamo_home\include\dlib\opaque_handle_container.h:231
ERROR:CRASH: 6 0x7FF77C45C140 dmGraphics::OpenGLGetOriginalTextureHeight D:\a\defold\defold\engine\graphics\src\opengl\graphics_opengl.cpp:3447
ERROR:CRASH: 7 0x7FF77C46F950 dmGameSystem::SetupGuiScene D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_gui.cpp:606
ERROR:CRASH: 8 0x7FF77C4702D0 dmGameSystem::CompGuiCreate D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_gui.cpp:781
ERROR:CRASH: 9 0x7FF77C4ED260 dmGameObject::CreateComponents D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:829
ERROR:CRASH: 10 0x7FF77C460E70 dmGameObject::AcquireResources D:\a\defold\defold\engine\gameobject\src\gameobject\res_collection.cpp:143
ERROR:CRASH: 11 0x7FF77C4617C0 dmGameObject::ResCollectionCreate D:\a\defold\defold\engine\gameobject\src\gameobject\res_collection.cpp:261
ERROR:CRASH: 12 0x7FF77C4E3780 dmResource::CreateResource D:\a\defold\defold\engine\resource\src\resource_preloader.cpp:546
ERROR:CRASH: 13 0x7FF77C4E3C10 dmResource::PreloaderTryPruneParent D:\a\defold\defold\engine\resource\src\resource_preloader.cpp:684
ERROR:CRASH: 14 0x7FF77C4E3C10 dmResource::PreloaderTryPruneParent D:\a\defold\defold\engine\resource\src\resource_preloader.cpp:686
ERROR:CRASH: 15 0x7FF77C4E3C10 dmResource::PreloaderTryPruneParent D:\a\defold\defold\engine\resource\src\resource_preloader.cpp:686
ERROR:CRASH: 16 0x7FF77C4E3C10 dmResource::PreloaderTryPruneParent D:\a\defold\defold\engine\resource\src\resource_preloader.cpp:686
ERROR:CRASH: 17 0x7FF77C4E3DA0 dmResource::DoPreloaderUpdateOneReq D:\a\defold\defold\engine\resource\src\resource_preloader.cpp:812
ERROR:CRASH: 18 0x7FF77C4E40B0 dmResource::PreloaderUpdateOneItem D:\a\defold\defold\engine\resource\src\resource_preloader.cpp:760
ERROR:CRASH: 19 0x7FF77C4E3DA0 dmResource::DoPreloaderUpdateOneReq D:\a\defold\defold\engine\resource\src\resource_preloader.cpp:823
ERROR:CRASH: 20 0x7FF77C4E40B0 dmResource::PreloaderUpdateOneItem D:\a\defold\defold\engine\resource\src\resource_preloader.cpp:760
ERROR:CRASH: 21 0x7FF77C4E3DA0 dmResource::DoPreloaderUpdateOneReq D:\a\defold\defold\engine\resource\src\resource_preloader.cpp:823
ERROR:CRASH: 22 0x7FF77C4E40B0 dmResource::PreloaderUpdateOneItem D:\a\defold\defold\engine\resource\src\resource_preloader.cpp:760
ERROR:CRASH: 23 0x7FF77C4E3DA0 dmResource::DoPreloaderUpdateOneReq D:\a\defold\defold\engine\resource\src\resource_preloader.cpp:823
ERROR:CRASH: 24 0x7FF77C4E40B0 dmResource::PreloaderUpdateOneItem D:\a\defold\defold\engine\resource\src\resource_preloader.cpp:760
ERROR:CRASH: 25 0x7FF77C4E3DA0 dmResource::DoPreloaderUpdateOneReq D:\a\defold\defold\engine\resource\src\resource_preloader.cpp:823
ERROR:CRASH: 26 0x7FF77C4E40B0 dmResource::PreloaderUpdateOneItem D:\a\defold\defold\engine\resource\src\resource_preloader.cpp:760
ERROR:CRASH: 27 0x7FF77C4E1430 dmResource::UpdatePreloader D:\a\defold\defold\engine\resource\src\resource_preloader.cpp:951
ERROR:CRASH: 28 0x7FF77C5F75F0 dmGameSystem::CompCollectionProxyUpdate D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_collection_proxy.cpp:250
ERROR:CRASH: 29 0x7FF77C4F4540 dmGameObject::Update D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:2555
ERROR:CRASH: 30 0x7FF77C5792E0 dmEngine::StepFrame D:\a\defold\defold\engine\engine\src\engine.cpp:1642
ERROR:CRASH: 31 0x7FF77C574200 dmEngineUpdate D:\a\defold\defold\engine\engine\src\engine.cpp:2177
ERROR:CRASH: 32 0x7FF77C579D90 dmEngine::RunLoop D:\a\defold\defold\engine\engine\src\engine_loop.cpp:83
ERROR:CRASH: 33 0x7FF77C482250 engine_main D:\a\defold\defold\engine\engine\src\engine_main.cpp:148
ERROR:CRASH: 34 0x7FF77C776714 __scrt_common_main_seh D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288
ERROR:CRASH: 35 0x7FFE1DAF7330 BaseThreadInitThunk <unknown>:0
ERROR:CRASH: 36 0x7FFE1E442690 RtlUserThreadStart <unknown>:0
ERROR:CRASH: