I just wonder which rendering technique is used for web exports. If it is webgl, which version of it is used and whether it can be configured while exporting.
WebGL 2.0 (fallback to WebGL 1.0, if 2.0 is not supported)
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Will it fallback according to browser/graphics capabilities of the device or Defold version
It will fallback to WebGL 1 if the browser/device doesn’t support WebGL 2.
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Can i manually force engine to use WebGL 1?
I found in documentation: Defold project settings
and set it to webgl_version_hint = 1
But its doesnt work as far i can see in browser console:
INFO:GRAPHICS: Version: OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))
This was added in the 1.13.2 beta:
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