Hello guys,
I’m not sure how to tackle this upside down problem. so I said I should ask for advice…
So far I managed to switch the gravity to push my characters up instead of down. It’s not going to work for me if I rotate the tilemap and the obvious choice is the rendercam.
Has anyone faced this problem? is it possible? is there a function I can use? and how?
Any pointer is welcomed. Thanks a lot.
Regards
Riad