I load a level with a collection proxy. Is there a way I can reference the /transporter2/transporter
game object from the /transporter1/transporter#transporter
script, or from when the /transporter1/transporter/collision_trigger#collisionobject
sends a trigger_response
message?
I can’t seem to cobble together the actual URL with the target id
(2).
Edit: Solved it with a Lua module used by each transporters to identify itself and the target, like so: