Reference game object inside collection using a script property (SOLVED)

I load a level with a collection proxy. Is there a way I can reference the /transporter2/transporter game object from the /transporter1/transporter#transporter script, or from when the /transporter1/transporter/collision_trigger#collisionobject sends a trigger_response message?

I can’t seem to cobble together the actual URL with the target id (2).

Edit: Solved it with a Lua module used by each transporters to identify itself and the target, like so:

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