Hello Experts!
I am starting to move my game from Unity to Defold (because the app size).
As my game is already published and have more than 500 users, that already make progress (Stars and new Scenes).
I would like a way to read the existing Playerprefs, as soon as update my code to Defold.
https://docs.unity3d.com/ScriptReference/PlayerPrefs.GetString.html
Other option would be release a version in Unity only to move the way I record the PlayerPrefs, but for what format?
Regards,
Goo