Questions on GPU instancing

Good day guys, so I am trying to render a grassy field, and i know i gotta use gpu instacing in some ways.

So following the path set by the example by the community, i have made quite some progress in my opinion. But i got questions though,

  1. Is there a way to know if instacing is currently enabled, though i have seen the requirements for instacing in the docs just wandering. It might clear some of my doubts

  2. is it actually okay to factory create objects that will be instanced? The example did hence i too, but is there another way or this is okay or its a current limitation of the engine.

sample screenshot, also i will really appreciate any optimization tips :blush:

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