(Been a while since I was asking questions here)
So I have a question about properties, specifically dealing with factory.create. When I set a game objects properties by giving it a table using factory.create can I later access those properties via a script on said gameobject? For example, lets say I have a Manager script and I make a enemy using factory.create(). When I give it properties via Manager, can a script on the enemy access those properties? Or do I have to send the table through msg.post in order to get them?