Hi, all! I’ve been reading the documentation regarding collection proxies and had a quick question: so if you have a game that features, for example, a title screen collection, several level collections, an end title collection, etc.-- is the general idea that you have a ‘master’ collection (like the ‘loader’ collection in the documentation example) that stays loaded and orchestrates the loading and unloading of all the game’s collections?
Thanks!
Bryan