Properties for setting start angle and expansion direction of pie nodes

I have a circular meter which should start to fill from the top in clockwise direction. I can achieve this by flipping the pie horizontally and rotating it 90 degrees. But this will also flip and rotate the texture of the node, which I need to negate by doing the reverse transformation when exporting the texture, or use the pie as a stencil so that I can apply the needed transformation on the texture box.

Therefor it would be great if I could simply set the starting angle to 90 and the direction in which the pie should expand to to clockwise.

Another option that is more expensive (but fine if you don’t have tons of them) is to use the pie node as a mask. See http://www.defold.com/doc/clipping

Yes, that’s what we’re doing now. What’s a little bit unfortunate with this approach is that the texture box inherits the rotation of the pie requiring the texture box rotation to always be set to the pie’s inverse rotation.