Sticky Iron 101
Alright, so the community is growing – everyday. You guys and gals create amazing and crazy games, you help improve the engine, and everyday go out of your way to give support to basically everyone who needs it. And with a constantly growing user base, we just feel like we need to give the users the community they deserve.
We’ve been working on Sticky Iron under the grid (apart from sanity-checking ourselves with a handful of you guys along the way) for a while, and now it’s time to let all of you know what’s gonna happen!
So here’s what we, in short, are doing: we are building a web-based platform which allows you to easily share your Defold projects—be it games, assets, libraries, example projects, extensions, or whatever weird (and awesome!) things you all make in Defold—in a simple, yet professional-looking manner. Interact with people and their projects, create and follow dev logs, publish and use assets, libraries and extensions—all which gives you the inspiration and support in order to level up your Defold development.
But of course – it wouldn’t be any fun if we gave all of it away at once, so in the spirit of the forums, here is Sticky Iron: Teaser Friday #1.
So, what’s next?
Well, we keep at it. We will set up some form of release cycle where we launch discrete parts independently of each other, with us going live with the first parts Q3 2017. What would be a great benefit to do at this stage is to do more user testing—so if you’re curious about what the hell this project is, and would like to participate; please send me a PM, and I’ll tell you more
Oh, and don’t hesitate to ask questions or whatnot in this thread—just because it’s a teaser thread doesn’t mean that I’m not gonna reveal stuff.
Best,
/Axel