Hello. I started learning the development environment, yesterday. So am expecting this to be a stupid question, but after a day of googling and fiddling with stuff. I’m stumped.
I loaded the example for the Text Printer asset. Started it, and it works.
I wanted to edit the example code, but BBEdit doesn’t recognize the file as Lua. So I changed the file to .lua.
I also changed the path to the printer game object’s script to reflect this.
Didn’t edit the file.
Started the game and it crashes. “0x2d894b5d SpeechSynthesis _sigtramp+29”
I am guessing that the path to the script is declared in other places, but I can’t figure out where.
also weird: I tried to set the game object’s scrip by using the resource browser, but the script did not appear in the list.