Hey guys
Is there a way to get the height/width of a collision box in runtime?
(I’d like to draw a debug rectangle based on the collision box in order to make sure the gameplay works as intended)
Thanks
edit : if not possible, I know I can achieve a similar result by manually copying the height/width, but… not super clean, and a bit more difficult to maintain (if I have multiple collision boxes that I want to tweak there and there)