Here I’m guessing that sprites which share a material are best drawn in a batch.
My example is, I have factories that crank out alphabet glyph sprites. If I were to z-sort them in alphabetical order, would they draw faster?
Say that ‘a’ glyphs are farthest from the camera and ‘z’ glyphs are closest. When a frame is drawn, would all the 'a’s get drawn before the 'b’s? Would that help drawing from the cache?