Position layers and collisions

Good afternoon, I have to make a simple game with this program and it is similar to pac man, but I am somewhat lost, because it is the first time I try it. Could someone help me, I have problems with the position of the layers and collisions

What problems are you having?

“I have to”? Is this a school assignment or something similar?

yes, it’s a school assignment and we were told that we couldn’t use unity and since it’s the only one I knew

hi, how are you, the problem I have is mostly that I don’t know how the engine defold works very well. So my idea is to make a game similar to pacman and when placing the assets, they overlap each other. And I can’t see the player on the screen because he’s below the background. And for the collisions on the other hand if I’m a little bit blank

I’d recommend going through some of the tutorials and examples on the website before jumping into making a game from scratch.

Objects are sorted using the Z part of their position. Ones with a higher Z position are closer to the camera and so will be rendered on top of ones with a lower Z position.

Check out the physics manual and examples:

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