Please how do I fix this?

The engine was working well until i used the sys.load function to load a file i hadn’t saved prior to that.
But after correcting my mistake this error shows up.
How do i fix it?

INFO:DLIB: Log server started on port 57113
INFO:ENGINE: Engine service started on port 57114
INFO:ENGINE: Defold Engine 1.2.116 (33da4aa)
INFO:ENGINE: Loading data from: build/default
INFO:ENGINE: Initialised sound device ‘default’

INFO:DLIB: SSDP: Started on address 169.254.155.248
INFO:DLIB: SSDP: Started on address 192.168.0.2
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/instance21#coin to default:/instance21#sound.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/instance16#coin to default:/instance16#sound.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/instance23#coin to default:/instance23#sound.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/instance19#coin to default:/instance19#sound.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/instance27#coin to default:/instance27#sound.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/instance19#coin to default:/instance19#sound.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/instance57#coin to default:/instance57#sound.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/instance14#coin to default:/instance14#sound.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/instance29#coin to default:/instance29#sound.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/instance50#coin to default:/instance50#sound.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/instance40#coin to default:/instance40#sound.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/instance54#coin to default:/instance54#sound.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/instance43#coin to default:/instance43#sound.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/instance55#coin to default:/instance55#sound.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/instance50#coin to default:/instance50#sound.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/instance38#coin to default:/instance38#sound.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/instance2#coin to default:/instance2#sound.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/plane#shoot.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/instance38#coin to default:/instance38#sound.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
ERROR:GAMESYS: A sound could not be played since the sound buffer is full (32). Message ‘play_sound’ sent from default:/level/controller2#controller2 to default:/level/controller2#shoot2.
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to complete
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
ERROR:SOUND: Still buffers in OpenAL. Bailing.
INFO:SOUND: Waiting for OpenAL device to

It looks like controller2 and plane are playing the shoot and shoot2 sound effects incredibly fast. Check your code and make sure the sound only fires once when needed, instead of the dozens of times as shown in the debug log. This could be causing the buffer issues later in the log as well.

For instance, if you wanted shoot2 to play with the mouse was clicked, make sure you use the action.pressed condition:

if action_id == hash("mouse_click") and action.pressed then
...

When you click, the mouse continually sends input signals until you let go. That input signal could have fired 50+ times by the time you let go. Action.pressed makes sure your code only runs when the mouse is first pressed.

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