greatings.
I think it would be very convinient to have gui.set
function , so it would be possible to write
gui.set(node, "position.x" , new_x)
instead of
local position = gui.get_position(node)
position.x = new_x
gui.set_position(node, postion)
gui.animate
already works this way, there is also go.set
, so I think gui.set
begs to be implemented.