I have made a spike and when the player hits it i want the player script to print out spike detected. But i belive there is a problem with the collision objects masks because every time my player hits a spike nothing happens. Does anyone know what could be causing this?
Screenshots showing the collision object for the player and spike:
sounds like a good idea, i did this and it showed me that no message had been made so i assume that there is a problem with the collision groups. Not sure what it could be yet tho