I noticed a little freeze on iOS devices (on my iPhone5 and iPad Air 1) on sound.play call
Seems, what sound is sync loading before playing. If I will fast call sound.play, freeze will be only at first playing. Or I can make delays between playing, and freeze will be everytime I call it
There is little repro-case. You can watch on animated box to see the lag. Touch on screen to play the sound.
What it can be?
Builded on defold 155 (152+ this freeze exist). On Android is all ok
ios-sound-test.zip (77.1 KB)