Hello,
I’m trying Platypus which i’ve found nice for platformers.
I have several questions about collisions:
-
As the collisions are stored in
config.collisions
, i think it’s ok to change during game the values of the rays ? For example, when the hero draws his sword, horizontal values should be changed. -
can we have several collisions rays (one for the head, and one for the body). In the sources, i have seen that collisions shapes were not possible.
-
if game object is rotated, will it be inherited by the collision box ? Or is it possible to rotate the collision box by hand (see question 1 ) ?
Thank you.