I would like to have a checkbox in the editor that allows me to turn on pixel-snapping. That is, preventing any object that is moved or placed from ending up at a position between pixels. It would be like a one-pixel-size grid in addition to the standard grid-functionality, since I still want to be able to have grid snapping as well.
Right now when building levels, I spend a lot of time manually setting my translation-values on props to integers. In one project I’ve even placed a script on every prop-gameobject that floors its x and y positions but I’d rather not have that.