I’m working on a fishing minigame and while swinging the rod I noticed that the swing movement was really accentuated.
After looking for suggestions online I came to the conclusion that I needed to try box2d’s friction joints, however I wasn’t not sure if those were supported in Defold.
Do you have any suggestion on how to reduce the induced movement on the hook?
What I’ve tried so far:
- Increase the hook mass (works for a couple of seconds but then it becomes even more accentuated because of the bigger inertia)
- Try changing the damping values (this resulted on a weird looking scene where the objects looked like they were immersed in jelly, which makes sense)