As title says, I maked experiments with two balls, and physics appears to be in slow motion, and increase gravity don’t look real. How to use realistic physics like “angry birds” crates with Box2D?
Try changing the physics scale value in game.project? I’ve created an Angry Birds like game in one of my public Defold examples:
DEMO: http://britzl.github.io/publicexamples/throwacrow/index.html
CODE: https://github.com/britzl/throwacrow/tree/improved
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This is what I was looking for. I’ll try, thank you.
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Physics based starter project with these similar settings would be a good template to include.
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