Hi,
I have an example:
local function delete_node_after_anim(self, node, count)
gui.delete_node(node)
if count == 4 then
--all animation is finished
end
end
and
gui.animate(node, gui.PROP_SCALE, scale, gui.EASING_LINEAR, duration, 0, delete_node_after_anim)
–> How can I pass parameter “count” to function “delete_node_after_anim”
Thanks
1 Like
Maybe something like this
gui.animate(node, gui.PROP_SCALE, scale, gui.EASING_LINEAR, duration, 0, function()
delete_node_after_anim(count)
end)
2 Likes
Johan
3
If you have count as a property on self (self.count) you can access it in the function. Self is always passed as an argument to the complete function.
function delete_node_after_anim(self)
--use self.count
end
2 Likes
Thank you Mattias_Hedberg.
1 Like
Thank you Johan, I got it.
1 Like