ParticleFx random round properties values

Hi! I want to make “Initial Stretch X” return a value between -2 or 0 but not a range between them, not -1 or -0.5. Is there a way? I guess that is not available yet at runtime, right?

Maybe you could use 2 emitters with values set to -2 and 0?

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That’s beautifully simple. I only thought of harder ways to do it. Thank you very much.

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