Particle emitter

Hi, I cannot seem to find an answer or a good tutorial online.
I want to add a texture to a particleFX. I imported an image to the project and made an atlas out of it. Now, when I try to use the atlas as a particle image, this error occurs’The animation ‘anim’ could not be found’. Any ideas?

In the outline for the emitter, there should a dropdown for the property “Animation”. Select the image that you want to use in your particle emitter.

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Johan, thanks for your answer. The Animation drop down menu is empty - the image that I added to the atlas is not visible there. I’m currently using Defold 1.

Hmm OK, it should show up there. Did you save the atlas after adding the image?

I see no option for saving the atlas, unfortunately

Press ctrl+s or cmd+s to save.

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I didn’t think that saving the entire project was the thing that makes the atlas work properly. Anyway, it indeed worked. Thanks guys!

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If you add an image to an atlas without saving it before trying to use said image it will not show up in any drop-downs in other places in the editor. You need to save the file before it becomes available. Saving a file is done from File->Save or via cmd/ctrl+s. You don’t need to save all changed files in your project.

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