I’m trying out a 3D project to help me learn shaders, one of the things I want to add is the ability to switch between orthographic and perspective views in a similar way to Super Paper Mario.
The perspective view works fine, using the default values in the 3D project template:
However, if I switch to orthographic (without changing any settings), I get this:
It’s essentially the same view but zoomed out. If I try to turn off the perspective settings and use the default orthographic settings, I don’t see anything at all.
I’m not very familiar with the concept of perspective vs orthographic, which could be the issue here.
The expected result is to view the game from the side in 2D. Later on I want to be able to animate seamlessly between 2D and 3D modes.