Does Defold contain any third-party open source software? If so, where are the license terms (so we can distribute them with our game, if needed)?
Sorry for the late response. I will get back to you today or tomorrow.
I realised that I had all the information I needed. The Defold engine uses the following open source projects:
- Sony Vectormath Library: http://bullet.svn.sourceforge.net/viewvc/bullet/trunk/Extras/vectormathlibrary - BSD
- json: Based on https://bitbucket.org/zserge/jsmn/src - MIT
- zlib: http://www.zlib.net - zlib
- axTLS: http://axtls.sourceforge.net - BSD
- stb_image http://nothings.org/ Public domain
- stb_vorbis http://nothings.org/ Public domain
- tremolo http://wss.co.uk/pinknoise/tremolo/ BSD
- facebook https://github.com/facebook/facebook-ios-sdk Apache
- glfw http://www.glfw.org zlib/libpng
- lua http://www.lua.org MIT
- luasocket http://w3.impa.br/~diego/software/luasocket/ MIT
- lz4 http://cyan4973.github.io/lz4/ BSD
- box2d http://box2d.org zlib
- bullet http://bulletphysics.org zlib
- vpx/vp8 http://www.webmproject.org BSD
- WebP http://www.webmproject.org/license/software/ BSD
- openal http://kcat.strangesoft.net/openal.html LGPL
If you are unsure of what is required from the various licenses then please take a look here: https://tldrlegal.com/licenses/browse
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Someone with some free time should do all of the legwork for all of the base texts required. It should probably be included as a txt file in the builtins folder too.
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